Swamp CampGUR · Swamp Camp
Baal Orun
GUR of the Swamp Camp. Speaks to the player.
- Camp
- Swamp Camp
- Guild
- GUR
- Routines
- 3
Where you find Baal Orun
Quests
1 questCombat
Their stats
300
Health
30
Strength
50
Mana
Gothic difficulty values - Novice and Hard rescale them in-fight.
Typical GUR armour
Not confirmedTypical GUR kit, shown as a guide. The exact armour varies from one GUR to the next.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Baal Orun in 6 hits; they drop you in 1.
Your attack
Damage type
Your defence
Your hit
55
per connecting swing · 6 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Baal Orun's health at Gothic.
Orun's Club (30 Strength) drops you in 1 hit through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Loot
Confirmed drops

Orun's Club
Equipped weapon
220
Green Novice
Carried

Northern Dark
Carried

Dreamcall
Carried
x2
These are the items Baal Orun actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Voice and dialogue
- Voice lines
- 0
- Hero scenes
- 6
- Dialogue topics
- 8
Conversations
2 topicsSo ... I heard you protected our harvesters. Well done. 3 lines
- So ... I heard you protected our harvesters. Well done.
- You not only proved that you are on our side, but also that you are able to defend our cause with a blade if need be.
- We need men like you. If Cor Kalom asks me, I will give him my recommendation.
Well done. Here, a little reward for your efforts. 3 lines
- Well done. Here, a little reward for your efforts.
- It is a scroll that will give you the power to put someone to sleep. You may use it only once, but I hope it'll serve you well.
- I brought Cor Kalom the swampweed.






