Swamp CampGUR · Swamp Camp
Baal Namib
GUR of the Swamp Camp. Speaks to the player.
- Camp
- Swamp Camp
- Guild
- GUR
- Routines
- 3
Where you find Baal Namib
Combat
Their stats
300
Health
30
Strength
Gothic difficulty values - Novice and Hard rescale them in-fight.
Typical GUR armour
Not confirmedTypical GUR kit, shown as a guide. The exact armour varies from one GUR to the next.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Baal Namib in 6 hits; they drop you in 1.
Your attack
Damage type
Your defence
Your hit
55
per connecting swing · 6 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Baal Namib's health at Gothic.
Namib's Club (30 Strength) drops you in 1 hit through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Loot
Confirmed drops

Namib's Club
Equipped weapon
202
Sleep
Carried

Extract of Magic Energy
Carried
x4
Northern Dark
Carried
x2
Dreamcall
Carried
These are the items Baal Namib actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Voice and dialogue
- Voice lines
- 0
- Hero scenes
- 5
- Dialogue topics
- 6






