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TarrokOld Camp

Shadow · Old Camp

Tarrok

Shadow of the Old Camp.

Camp
Old Camp
Guild
Shadow
Routines
0

Where you find Tarrok

Location of Tarrok on the overworld map

Location

Region
Old Camp
On overworld Yes

Combat

Typical Shadow armour

Not confirmed
Studded Vest and Mail Shirt IIShadow armour
Edge22
Blunt30
Point9
Energy3
Fire5
Ice1
Wind2

Typical Shadow kit, shown as a guide. The exact armour varies from one Shadow to the next.

Their weapon

No signature weapon is recorded for Tarrok, so the matchup below uses their stats and a typical Shadow weapon as a guide.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous38 per hit·3 hits to drop

You drop Tarrok in 3 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

38

per connecting swing · 3 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Estimated. Early-game NPCs run roughly 60 to 150 HP, so set what you expect.

Tarrok's Edge protection-22 (typical)
Their hit on you116

Old Battleaxe (54 Strength, estimated) drops you in 1 hit through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their exact weapon is not confirmed; this uses a typical Shadow weapon as a guide.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty. Any non-signature weapon shown is typical guild gear, not their confirmed loadout.

Loot

Nothing notable to drop. Tarrok carries no named blade or trinket, so their spoils come from the common Shadow pool and change from one fight to the next. Only confirmed loot is listed here, so this stays empty rather than guessing.

Voice and dialogue

Voice lines
55
Hero scenes
0

More of the Old Camp