Old CampNovice · Old Camp
Baal Parvez
Novice of the Old Camp. Speaks to the player.
- Camp
- Old Camp
- Guild
- Novice
- Routines
- 3
Where you find Baal Parvez
Combat
Their stats
200
Health
20
Strength
50
Mana
Gothic difficulty values - Novice and Hard rescale them in-fight.
Worn armour
ConfirmedThe armour Baal Parvez wears, with its protection on each channel. Worn armour is never dropped.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Baal Parvez in 4 hits; they drop you in 2.
Your attack
Damage type
Your defence
Your hit
55
per connecting swing · 4 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Baal Parvez's health at Gothic.
Steel Tongue (20 Strength) drops you in 2 hits through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Loot
Confirmed drops

Steel Tongue
Equipped weapon
135
Coin
Carried

Ore Nugget
Carried
x18
Elixir of Healing
Carried
x4
Rice
Carried

Torch
Carried
x4
These are the items Baal Parvez actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Voice and dialogue
- Voice lines
- 0
- Hero scenes
- 8
- Dialogue topics
- 9
Conversations
8 topicsHere we are. That down there is our camp. 5 lines
- Here we are. That down there is our camp.
- The templars will let you through - once you're in, take a look around. I'm sure you won't regret coming here.
- If you decide to join, ask for Cor Kalom. He supervises the novices.
- I'll make my way back to the Old Camp now. There's still plenty of lost souls waiting for guidance.
- Good luck!
You took your time, Brother, didn't you? Either way, we're here - that down there is our camp.1 line
- You took your time, Brother, didn't you? Either way, we're here - that down there is our camp.
Certainly! I will lead the way - just follow me.2 lines
- Certainly! I will lead the way - just follow me.
- All right, take me to your camp. I want to see it.
Besides the honor of serving the Sleeper? You might just become one of the chosen few he blesses with the gift of magic.6 lines
- Besides the honor of serving the Sleeper? You might just become one of the chosen few he blesses with the gift of magic.
- Or you might rise into the highest ranks and become a templar. Only the best of our fighters are granted this position.
- There are even templars who have mastered both the skill of combat and magic.
- Either way, for a true believer, our Brotherhood is a wellspring of possibilities.
- But, please, go ahead and see for yourself. Visit our camp and witness the strength of our community. It'll say more than a thousand words ever could.
- What do I get out of joining you?
It allows its wielder to control things with the power of their mind.3 lines
- It allows its wielder to control things with the power of their mind.
- But only our gurus and the best of the templars can practice it.
- Tell me more about the Sleeper's magic.
Yes. That of the Sleeper. He alone holds the power to free us from this wicked place.6 lines
- Yes. That of the Sleeper. He alone holds the power to free us from this wicked place.
- You see, I'm part of the Brotherhood, the Sleeper's humble servants. As we speak, the gurus of our camp are preparing a grand ritual to commune with him.
- You have no idea. Until now, the Sleeper only spoke to us through his nebulous visions, but the Great Awakening is going to change this. The Sleeper will finally speak to us in his true voice and tell us how to liberate him.
- However, we will need as many Brothers as we can for the ritual to succeed - only with our minds joined will we be able to break through to him.
- You, stranger, could be a part of this - like me, you could become a servant of a being more magnificent then anything you could possibly imagine.
- The "path of salvation?"
He, my friend, is our salvation. He speaks to us through our visions and dreams.6 lines
- He, my friend, is our salvation. He speaks to us through our visions and dreams.
- Five years ago, he visited our Master Y'Berion in his dreams, and he has guided us ever since.
- And yes, that means what you think it does: we have renounced the three gods, Adanos, Innos, and Beliar. We have given our souls to the Sleeper.
- What do you think? He will liberate us from this godsforsaken place. He will lead us into freedom.
- Who is "the Sleeper?"
- And how exactly is that going to help you in here?
He told Y'Berion to travel to the old ruins in the swamps and make them our sanctum. This is where we built our camp.5 lines
- He told Y'Berion to travel to the old ruins in the swamps and make them our sanctum. This is where we built our camp.
- He liberated many of us from the ore barons - thanks to the Brotherhood, none of us have to toil away in the mines anymore.
- Oh, there's plenty of food in the swamp if you know where to look. He also showed us the power of the swampweed - it's a herb we smoke to open our minds, and we sell it to the other camps in exchange for whatever goods we might need.
- Lastly, the Sleeper has also blessed some of us with the gift of his magic. It is an ancient and powerful kind, and it's unlike anything the mages of Myrtana practice.
- What has the Sleeper been telling you?






