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Baal Cadar Trader

Guru · Swamp Camp

Baal Cadar

Guru of the Swamp Camp. A trader you can buy from and sell to, carrying 28 goods who also trains Mana, Rune Inscription.

Camp
Swamp Camp
Role
Guru
In stock
28 goods

Buys & sells

28 goods

Runes & scrolls

  • Transform into Bloodfly

    Runes & scrolls

    70
  • Transform into Wolf

    Runes & scrolls

    55
  • Transform into Molerat

    Runes & scrolls

    40x2
  • Transform into Scavenger

    Runes & scrolls

    40
  • Fist of Wind

    Runes & scrolls

    35x4
  • Healing

    Runes & scrolls

    10x8
  • Light

    Runes & scrolls

    5x10

Books & documents

  • First circle of magic

    Books & documents

    50
  • Map of the Swamp Camp

    Books & documents

    40
  • The Bloodflies

    Books & documents

    40
  • The circle of Novices

    Books & documents

    25

Values are the item's base worth in ore - the lumps of magic ore that are the Colony's only currency.

Also teaches

2 skills

Where to find Baal Cadar

Location of Baal Cadar on the overworld map

Location

Camp
Swamp Camp
On overworld
Yes

Combat

Their stats

300

Health

30

Strength

Gothic difficulty values - Novice and Hard rescale them in-fight.

Typical GUR armour

Not confirmed
Novice's ArmorNovice armour
Edge5
Blunt5
Point0
Energy3
Fire3
Ice3
Wind3

Typical GUR kit, shown as a guide. The exact armour varies from one GUR to the next.

Their weapon

No signature weapon is recorded for Baal Cadar, so the matchup below uses their stats and a typical GUR weapon as a guide.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous55 per hit·6 hits to drop

You drop Baal Cadar in 6 hits; they drop you in 3.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

55

per connecting swing · 6 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Baal Cadar's health at Gothic.

Baal Cadar's Edge protection-5 (typical)
Their hit on you33

Unarmed (fists) (30 Strength) drops you in 3 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their Strength is exact; the bare-fist base damage is an estimate.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

Confirmed drops

These are the items Baal Cadar actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

More merchants of the Swamp Camp