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Diego Trainer

Shadow · Old Camp

Diego

Shadow of the Old Camp. Spend your learning points here to study Dexterity, Strength.

Camp
Old Camp
Role
Shadow
Teaches
2 skills

Teaches

2 skills

Where to find Diego

Location of Diego on the overworld map

Location

Camp
Old Camp
On overworld
Yes

Combat

Their stats

Level 100+1 000 XP

540

Health

80

Strength

120

Dexterity

150

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Shadow's DressShadow armour
Edge32
Blunt32
Point25
Energy16
Fire20
Ice20
Wind12

Diego's own protection values per damage channel - what your hits are reduced by. The Shadow armour above is their gear.

Their weapon

Diego's BowSignature
Damage
70
Damage type
Point
Needs Dexterity
55
Worth
252

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous28 per hit·20 hits to drop

You drop Diego in 20 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Point)
Your health

Your hit

28

per connecting swing · 20 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Diego's health at Gothic.

Diego's Edge protection-32
Their hit on you185

Diego's Bow (120 Dexterity) drops you in 1 hit through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

Confirmed drops

These are the items Diego actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

More trainers of the Old Camp