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Low threat

Enemy class

Scraper

Health
76
Strength
15
Threat
Low threat

Can you beat one?

These are typical numbers for the class, not a single fixed creature. The exact strength, health and kit shift from one Scraper to the next, so treat this as a guide to the fight rather than an exact readout.

Their stats

Level 5+50 XP

76

Health

15

Strength

10

Dexterity

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their armour

Estimated

No protection on record for the Scraper. Expect little to no protection beyond plain clothing.

Their weapon

PickaxeTypical Scraper weapon
Damage
7
Damage type
Edge
Needs Strength
5
Worth
4

Typical Scraper weapon, shown as a guide. The exact sidearm varies by instance.

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Favourable60 per hit·2 hits to drop

You drop Scraper in 2 hits; they drop you in 5.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Edge)
Your health

Your hit

60

per connecting swing · 2 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Scraper's health at Gothic.

Scraper's Edge protection0 (est.)
Their hit on you17

Pickaxe (15 Strength) drops you in 5 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Typical Scraper weapon; the exact one varies.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

Aggregated from the confirmed inventories of every Scraper in the game: the percentage is how many of them carry the item, the count the typical stack. Worn armour is never dropped.

Other enemy types