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ArlinBandit Camp

BAN · Bandit Camp

Arlin

BAN of the Bandit Camp. Speaks to the player.

Has dialogueFearHomeStart
Camp
Bandit Camp
Guild
BAN
Routines
3

Where you find Arlin

Location of Arlin on the overworld map

Location

Region
Bandit Camp
On overworld Yes

Combat

Their stats

Level 14+140 XP

500

Health

100

Strength

40

Dexterity

165

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Bandit's DressBandit armour
Edge40
Blunt40
Point30
Energy20
Fire25
Ice25
Wind20

Arlin's own protection values per damage channel - what your hits are reduced by. The BAN armour above is their gear.

Their weapon

TorchSignature
Damage
1
Damage type
Blunt
Needs Strength
5
Worth
2

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous20 per hit·25 hits to drop

You drop Arlin in 25 hits; they drop you in 1.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

20

per connecting swing · 25 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Arlin's health at Gothic.

Arlin's Edge protection-40
Their hit on you96

Torch (100 Strength) drops you in 1 hit through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

Confirmed drops

These are the items Arlin actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

More of the Bandit Camp