New CampOrg Mercenary · New Camp
Butch
Org Mercenary of the New Camp. Speaks to the player.
- Camp
- New Camp
- Guild
- Org Mercenary
- Routines
- 4
Where you find Butch
Quests
1 questCombat
Their stats
Level 15+150 XP220
Health
80
Strength
60
Dexterity
160
Super armor
Gothic difficulty values - Novice and Hard rescale them in-fight.
Their protection
ConfirmedButch's own protection values per damage channel - what your hits are reduced by. The Org Mercenary armour above is their gear.
Can you beat them?
Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.
You drop Butch in 8 hits; they drop you in 1.
Your attack
Damage type
Your defence
Your hit
28
per connecting swing · 8 hits to drop
A charged heavy strike doubles this; blocked swings land 1.
Butch's health at Gothic.
Steel Mace (80 Strength) drops you in 1 hit through your armour.
Swings in their attack chain vary by attack type; plan on the full hit.
Their confirmed signature weapon.
Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.
All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.
Loot
Confirmed drops

Steel Mace
Equipped weapon
208
Lockpick
Carried

Ore Nugget
Carried
x13
Rice
Carried
x2
Rice Schnapps
Carried
x2
Torch
Carried
x2
Essence of Healing
Carried

Plate
Carried

Tumbler
Carried

Grilled Meat
Carried

Wolf's claws
Carried

Longbow
Carried

Arrow
Carried
x25
These are the items Butch actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.
Voice and dialogue
- Voice lines
- 3
- Hero scenes
- 1
- Dialogue topics
- 1






