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AidanUL

Org Mercenary · UL

Aidan

Org Mercenary of the UL (found at the Outer Ring). Speaks to the player.

Has dialogueStart
Camp
UL
Guild
Org Mercenary
Routines
1

Where you find Aidan

Location of Aidan on the overworld map

Location

Region
Outer Ring
On overworld Yes

Teaches

1 skill

Combat

Their stats

Level 13+130 XP

192

Health

50

Strength

64

Dexterity

100

Super armor

Gothic difficulty values - Novice and Hard rescale them in-fight.

Their protection

Confirmed
Mercenary's ArmorMercenary armour
Edge26
Blunt27
Point20
Energy14
Fire16
Ice24
Wind14

Aidan's own protection values per damage channel - what your hits are reduced by. The Org Mercenary armour above is their gear.

Their weapon

Bloodfly StingSignature
Damage
26
Damage type
Blunt
Needs Strength
21
Worth
106

Can you beat them?

Dial in your own weapon and gear. Every connecting swing deals weapon + attribute minus the matching protection - an exact figure, verified against live in-game combat - so both sides show their true per-hit damage.

Difficulty
Dangerous34 per hit·6 hits to drop

You drop Aidan in 6 hits; they drop you in 2.

Your attack

Weapon damage
Strength
Dexterity

Damage type

Your defence

Your armour (Blunt)
Your health

Your hit

34

per connecting swing · 6 hits to drop

A charged heavy strike doubles this; blocked swings land 1.

Target health

Aidan's health at Gothic.

Aidan's Edge protection-26
Their hit on you71

Bloodfly Sting (50 Strength) drops you in 2 hits through your armour.

Swings in their attack chain vary by attack type; plan on the full hit.

Their confirmed signature weapon.

Every connecting swing deals weapon damage + attribute (Strength for melee, Dexterity for ranged) minus the matching protection, never below 1 - verified hit-for-hit against live combat. On top of that baseline: a charged heavy strike doubles the net hit, a fully drawn bow lands about a quarter higher, blocked swings drop to 1, and individual swings in an attack chain vary by attack type.

All stats shown are the Gothic baseline. Difficulty rescales enemies per archetype: on Hard they swing with half again the attributes and carry 20% more health; on Novice their protections drop. The numbers above already apply the selected difficulty.

Loot

Confirmed drops

These are the items Aidan actually carries, with their stack counts. Values are the item's base worth in ore, the lumps of magic ore that are the Colony's only currency. Worn armour is never dropped.

Voice and dialogue

Voice lines
21
Hero scenes
1
Dialogue topics
1

More of the UL