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Belt IIShadow

Shadow guild armor

Belt II

Edge

Swords & axes

1

Provides defense against the cutting edges of swords and axes.

Blunt

Maces & hammers

3

Provides defense against the crushing blows of maces.

Point

Arrows & bolts

0

Energy

Runes & scrolls

2

Reduces damage from magical energy attacks such as lightning bolts.

Fire

Flame & lava

2

Designed to shield against the intense heat of flames, this protection ensures you're less affected by fire-based attacks and hazards.

Ice

Frost & cold

0

Wind

Gusts & storms

1

Defends against the crushing force of wind-based magic.

Guild
Shadow
Total
9
Super armor
1
Class
Set

Damage types

Edge · Swords & axes
1
Blunt · Maces & hammers
3
Point · Arrows & bolts
0
Energy · Runes & scrolls
2
Fire · Flame & lava
2
Ice · Frost & cold
0
Wind · Gusts & storms
1

More Shadow armor